What I do:
Most of my experience in programming comes from Unity. I've coded both gameplay and animations into game projects using C#. I coded several personal projects in Python. I have also scripted animations in both Javascript and Python.
I have experience with both traditional and digital art. I am very familiar with colored pencils, graphite, alcohol markers, and fineliner pens for traditional art. As for digital art and design, I am familiar using Photoshop, Illustrator, and InDesign
I have animated digitally and traditionally. Most of my digital animations have been done in Adobe Photoshop, but I am familiar with After Effects and Premiere as well.
3D Modeling
I have created 3D models in both Maya and Cinema 4D.  I have also digitally sculpted in ZBrush. I have textured models in Substance Painter as well as Photoshop. I have rigged, weight painted, and animated character models in Cinema 4D.
Software Experience:
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Adobe Audition
Adobe After Effects
Adobe Premiere Pro

Unity Game Engine
Unreal Engine

Autodesk Maya
Cinema 4D
Substance Painter

Google Drive
Word, Excel, Powerpoint
Drawing Tablet/Stylus


Contact Me
You can contact me at awielgos@mail.bradley.edu or using the form below.
Thank you!
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