Hi, I'm Ashley!
While I currently work as a technical artist, I consider myself an art generalist. I work in a variety of different mediums in many different styles.
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I make games.
Unity Game Engine, C#, Python, Javascript
I have worked on many different games using the Unity Game Engine. I've worked on platformers, coded enemy pathfinding, and populated 3D environments with assets I've produced. Though I am relatively experienced with coding, my preference is to work as an artist or technical artist for game projects.
Unity Game Engine, C#, Python, Javascript
I have worked on many different games using the Unity Game Engine. I've worked on platformers, coded enemy pathfinding, and populated 3D environments with assets I've produced. Though I am relatively experienced with coding, my preference is to work as an artist or technical artist for game projects.
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I create art.
Adobe Photoshop, Clip Studio Paint, Colored Pencil, Alcohol Marker, Watercolor, Graphite
I am both a digital and traditional artist. I have been experimenting with different styles, subjects, and mediums to learn what type of art I'd like to create. In general, I prefer creature and environment art over character art.
Adobe Photoshop, Clip Studio Paint, Colored Pencil, Alcohol Marker, Watercolor, Graphite
I am both a digital and traditional artist. I have been experimenting with different styles, subjects, and mediums to learn what type of art I'd like to create. In general, I prefer creature and environment art over character art.
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I design
Adobe Illustrator, Adobe InDesign
I've worked on various different design projects. I am most familiar with journal/magazine design, creating spreads to display collections of content. However, I've also worked a bit on logos, icons, and sticker designs.
Adobe Illustrator, Adobe InDesign
I've worked on various different design projects. I am most familiar with journal/magazine design, creating spreads to display collections of content. However, I've also worked a bit on logos, icons, and sticker designs.
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I animate.
Adobe After Effects, Adobe Photoshop, Cinema 4D
I use Photoshop for frame by frame animation and After Effects for everything else. My current work is as an animator for casino game signage, but in my free time, I create animations for music videos and game projects. I've dabbled a bit in 3D rigged character animation as well.
Adobe After Effects, Adobe Photoshop, Cinema 4D
I use Photoshop for frame by frame animation and After Effects for everything else. My current work is as an animator for casino game signage, but in my free time, I create animations for music videos and game projects. I've dabbled a bit in 3D rigged character animation as well.
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I create 3D models.
Blender, Maya, Cinema 4D, ZBrush, Substance Painter
I am primarily an environmental artist when it comes to 3D modeling, but I have some experience with 3D sculpting characters as well. I've worked in several of the primary modeling applications with my preference being Blender. I have some experience with retopology, rigging, and weight painting, though I'm more comfortable with modeling itself.
Blender, Maya, Cinema 4D, ZBrush, Substance Painter
I am primarily an environmental artist when it comes to 3D modeling, but I have some experience with 3D sculpting characters as well. I've worked in several of the primary modeling applications with my preference being Blender. I have some experience with retopology, rigging, and weight painting, though I'm more comfortable with modeling itself.
Contact Me
You can contact me at awielgo11@gmail.com or using the form below.
Thank you!