Larger Sprites
100 x 100 portraits depicting various birds, bugs, foods, and mushrooms
100 x 100 portraits depicting various birds, bugs, foods, and mushrooms

American Robin

Asparagus Soup

Painted Lady

Shiitake

Eastern Tiger Swallowtail

Canada Goose

Fig Beetle

Hemlock Varnish Shell

Great Horned Owl

Red-Spotted Purple

American Kestrel

Hercules Beetle

Luna Moth

Mallard Duck

Black Swallowtail

Goliath Beetle

Carrot and Apple Soup

White Domecap

Yellow Warbler

Paper Wasp

Parasol

Pipevine Swallowtail

Atlas Moth

White-Tipped Black Moth
Smaller Sprites
24 x 24 sprites of various flora and fauna
24 x 24 sprites of various flora and fauna

User Interfaces
For a game project I'm working on, I've been creating pixel art UIs along with the smaller and larger sprites you see above that serve as icons and portraits. I wanted to work with a consistent and limited color palette, which is primarily made up of six colors.
For a game project I'm working on, I've been creating pixel art UIs along with the smaller and larger sprites you see above that serve as icons and portraits. I wanted to work with a consistent and limited color palette, which is primarily made up of six colors.




Character Animation
I animated an idle, walk, run, push, and jump cycle for my 62 pixel tall character
I animated an idle, walk, run, push, and jump cycle for my 62 pixel tall character
Character Expressions
Various expressions for character portraits for my game working within my limited color palette.
Various expressions for character portraits for my game working within my limited color palette.


Fonts
I experimented with different sizes of a pixel font, from 7 to 9 to 12 pixel high character
I experimented with different sizes of a pixel font, from 7 to 9 to 12 pixel high character
