Disaster Golf (In Progress, 2021 - 2022)
Disaster Golf is my senior Capstone project. The game is being created by a twenty eight person team. I am working on the project as an environmental artist and 3D modeler as well as an art co-lead. I am also in charge of placing environmental assets into the levels in a functional and aesthetically-pleasing way.
Disaster Golf is a golf game where you must use natural disasters to hit the ball. Levels will feature various themes, like Jurassic and volcano.
View full playthrough here
POWERful Decisions (2021)
POWERful Decisions is a game developed for a client from a preexisting prototype. It was created by an eleven person team. I created background artwork and animations for the project. Some of the animations were developed in Photoshop and others in Unity itself. I also worked as an editor for the questions and answers within the game and created the role booklets for the advisors.
POWERful Decisions is a 4 player asymmetrical game. One player will make all of the decisions for the team and the rest will act as advisors. The advisors all receive booklets that give them information on their roles. The game teaches about the Smart Grid and acts as a team building exercise.
Finished game: https://peoriaplayhouse.org/wp-content/spicecab/
In Cold Circuits (2020)
In Cold Circuits is one of three prototypes developed for a client. It was created by a five person team. I worked on character designs, character sprite sheets, and writing for this project.
In Cold Circuits is a murder mystery game where the player must deduce which suspect murdered the Smart Grid. The murderer is determined during the game as the player discovers information. Each suspect has their own motive, but you have a limited amount of time to deduce who really committed the crime.
Mission Chaos (2020)
Mission Chaos is a single player puzzle platformer I created on a 3 person team. I was the main programmer on the project, where I worked in Unity and C#. I also made some simple art assets for the game.